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Layar for Symbian is Here!

Chris Cameron March 2, 2011

Today, Layar is very excited to announce that after much development and testing, the Layar Reality Browser is now available on the Symbian platform. This has been a long-awaited and highly anticipated release for Layar, but today we are proud to introduce a truly terrific augmented reality experience for Symbian devices.



Owners of S60 and Symbian^3 devices with GPS, front-facing camera, compass and accelerometer (see list of supported devices below) can now rediscover the world around them using Layar’s augmented reality browser.



“Augmented reality is changing the way people view the world,” said Raimo Van Der Klein, CEO and co-founder of Layar. “Layar’s goal is to bring the AR experience into people’s every day lives and with this offering we are able to provide Nokia users with that rich digital experience on their mobile phones.”



We are proud to help bring augmented reality to masses, and with Nokia and Symbian - which remain juggernauts in the mobile industry with millions of users and devices in the market - we are significantly closer to that goal.



Layar for Symbian is available now for download in the Ovi Store, and is compatible with these devices:


  • Symbian^3 - Nokia N8, Nokia C7, Nokia C6-01, Nokia E7

  • S60 - Nokia N97, Nokia N97-mini


NOTE: It is strongly recommended that you upgrade your device to latest Symbian firmware in order to ensure a smooth augmented reality experience.

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StreetARt Uses Layar Player to Find and Share Public Art, Graffiti, Tags and More

Adriane Goetz March 2, 2011

Art is everywhere. Whether as simple as a crude marker sketch in a bathroom stall, or as intricate as a mixed-media mural covering the side of a building, there are dozens of inspired artistic creations free to view right outside your door. 

These pieces are often hidden in back alleys and tunnels, or painted over by the city or a rival artist, however, with MOB‘s new mobile streetARt application (available for free in the iTunes store), you can see the many different types of public art around you, past and present.

MOB developer Rob Manson has talked about street art with colleagues for years, as there are hundreds of great public art pieces on the streets and at skate parks near his house in Bondi Beach, Australia as well as in Sydney and Melbourne. Once the Layar Player became available for iPhone, Manson wanted to create an app to show it off that used widely distributed content in the AR view, so an ever-growing international collection of street art was the perfect fit.

Manson started the content-gathering process by running scripts across Flickr, which resulted in about 30,000 street art images in over 500 locations. The streetARt app then adds to that content, allowing users to snap photos and upload them directly to streetARtAPP.com.

In the iPhone app, users join the streetARt community by connecting their Twitter accounts where they can “like” and comment on photos as well as upload their own from inside the app. Currently the “likes” and comments are only visible to other app users, but Facebook/Twitter sharing is coming soon, along with other features like permalinks and advanced filtering options.

While Layar Player (and therefore the streetARt app) is currently only available for iPhone, streetARt’s content is fully viewable from within the Layar application, so both iPhone and Android users can view the images.

MOB is an Australia-based business innovation lab focused on mobile and online platforms. A member of the Layar Partner Network, MOB is responsible for the BuildAR layer creation tool as well as numerous other layers.

Read 11 comments, or add a commentPermalink: www.layar.com/news/blog/239

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SFZero Game Uses Layar to Document Real-World Missions Accomplished

Adriane Goetz February 28, 2011










SFZero
San Francisco Zero: real-world gaming.

One of the great things about Augmented Reality games is that they encourage users to get out in the real world, move around and sometimes even interact with others face-to-face (gasp!).



The mission-based game SFZero (San Francisco Zero) takes real-world gaming even further, transforming its users’ city, country and really the entire world into a playing field where creativity, guile, collaboration and imagination are rewarded with points, level-ups, badges and notoriety. While the game’s actual AR usage is fairly limited, we still think it’s a cool example of how to merge the video game world with the real world.



SFZero started in San Francisco in 2006 by friends Sean Mahan, Ian Kizu-Blair and Sam Lavigne, who had recently moved to SF from Chicago. Their goal was to get players to venture out into the city independently, make new discoveries and test personal boundaries; the result was an open-source, collaborative production game that has spread to countries across the world.










One player presents her “Fortune Not Cookies” in the form of hollowed-out eggshells.

In SFZero, players earn points by completing real-world tasks (referred to as praxis upon completion) that generally involve exploring the city, interacting with strangers, or creating some form of “public art.”



For example, “The Things We Bury For Our Friends” task requires a player to bury some sort of “treasure,” then send another player (the two must not know each other) hints, photos, etc. to find it. Another task, called “Fortune Not Cookie” requires that players put fortunes into non-traditional fortune telling objects.



Players must submit proof of completing the task, such as photos or video, to the SFZero website. The geotagged proof is added to the SFZero layer, where others can see the name, date and time the task was completed as well as the player who completed it. The layer can also launch the SFZero website for more details, comments, etc. on the completed task.



So far, more than 6,000 players have completed more than 13,000 tasks around the world. The game is almost entirely run by its players, who create tasks and moderate completions. The game is more fun the more players there are in any given city, so join SFZero and become the best tasker in town!

Read 1 comment, or add a commentPermalink: www.layar.com/news/blog/238

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Stroll Down San Francisco’s Market Street Like It’s 1899

Chris Cameron February 24, 2011

If you have watched the beautiful, brand new Layar video which we introduced yesterday then you undoubtedly spotted a very interesting layer found only in San Francisco. No? Missed it? Well then be sure to re-watch the video and scrub to around the 48 second mark.



See it now? The layer is called “Historic Market St.” and it was produced by bigBigBang. Using public domain archival footage from 1906 (okay, not exactly 1899, but I was only seven years off), this layer allows you to take a leisurely stroll down Market Street in San Francisco and view video clips showing what the street looked like over 100 years ago.





The video was shot from a camera placed on a street car, providing an interesting point-of-view as the car rolls east down Market Street. The street is filled with people milling about, children running, chaotic horse-drawn buggy traffic jams and these radical new inventions terrorizing the streets - automobiles!



As you walk down Market Street, different segments of the video begin playing, unveiling the early days of the centuries-old street right before your eyes.

The video is part of the archives of Rick Prelinger, a filmmaker and archivist whose massive collection was acquired by the U.S. Library of Congress in 2002. Many of the films of the Prelinger Archives were placed into the public domain by way of the Internet Archive, including the video featured in the Market Street layer.



The Prelinger Archives contain over 60,000 advertising, educational, industrial and amateur films - over 2,000 of which can be accessed on the Internet Archive. Wouldn’t it be great if some enterprising individual decided to gather these films, geotag them and place them in a database connected to a layer? History would come alive on more streets in more cities, not just one main drag in San Francisco. We at Layar think this would be a terrific project.



Looking into the past is one of the truly fascinating and thrilling uses of Augmented Reality as we mentioned not long ago with the use of historic photographs in Layar. Historic Market St. allows you to immerse yourself in the San Francisco of 1906 - just watch out for those darned horse-drawn buggies and crazy drivers!



To view the entire 1906 Market Street film (all 14 minutes of it), be sure to visit the Internet Archive where the video is available to watch or download.

Read 3 comments, or add a commentPermalink: www.layar.com/news/blog/237

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Layar: Impactful AR in Your Everyday Life

Chris Cameron February 23, 2011

It was over a year an a half ago when Layar co-founder Maarten Lens-FitzGerald posted a video to his YouTube account revealing details of the world’s first augmented reality browser. Today that video has been viewed more than one million times, so we thought it was time to refresh it for 2011.



Today, we are very excited to introduce a brand-spankin’ new video that expresses the vision and philosophy of Layar. Produced by the wonderful people at Campfire Creative, the video below features interviews with the Layar co-founders as well as examples of the impactful augmented reality experiences that live on our platform today.





Some of the really great layers featured in this beautifully-made video include:



Please feel free to spread this video around, embed it on your website or share a link with your friends on Facebook, Twitter or other social networks. If you would like to download the video, simply follow this link (Right click and choose “Save Link As”).

Read 1 comment, or add a commentPermalink: www.layar.com/news/blog/236

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